Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi ANybody guide me 2 d site whichone containe concept drawing for modeling (fnt and side view)
Thread by: rajeesh Subscribe
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rajeesh
by j5ive
23-09-2006|09:43 PM
Replies: 1
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ok, my last nurbs model, than strickly polys hi guys and gals, i have this really detailed nurbs model that i made after i found a set of head...
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vladimirjp 01-10-2003|05:17 PM
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Hi, i have a problem. I want to maka a 3D heatt with Maya. First i begun with CV curves in front view to create the Heart shape and then i make an...
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nicola
by nicola
08-10-2004|09:57 AM
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is it any simular in maya as in max "nurmssubdivision?" i mean can i make my object more smoother look and pull a few verts where i whant and go...
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c3e 17-07-2005|03:39 PM
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Hello friends ! Is there anywhere in Maya the option, to work in a duplex mode ? Let me describe what I mean: If I´m modelling, I usually use...
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bernhard 02-08-2003|06:01 PM
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Hello Kurt, everyone :) I am finishing up the Pilot Girl modelling tutorial and I was wondering if I do have a bald head on the model, how would I...
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hartcho
by hartcho
10-05-2006|01:02 PM
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When i assign a bump map to my model after I set my approx node and displacement map, I get a strange result. My UV's are set correctly and ive...
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iron_tick 09-09-2006|12:44 PM
Replies: 2
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I have these creases in my model and im wondering what is the best way to smooth them all out properly. when i try the smooth option all hell breaks...
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lemon
by lemon
25-11-2004|09:20 AM
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though i feel i already know what answers i will get. i must ask. Does anyone know of a way to convert poly's to nurbs? the steps must ...Must...
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iron_tick 22-07-2003|05:14 PM
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Hello friends ! I´m modelling on my airplane - well, as reference object I took some old propellerplane like a spitfire. Now I want to model...
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bernhard 16-08-2003|10:14 PM
Replies: 1
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im making a car and im really unsure as to whether use NURBS curves and birail them together or use polygons and shape it and cut them. HELP PLEASE!
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huntersg 23-11-2004|03:31 PM
Replies: 1
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THE PROBLEM IS FOUND. POST CAN BE CLOSED SORRY. :rolleyes:
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otaku
by otaku
22-07-2003|05:29 PM
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Is it possible to connect these legs on to the torso/body?? It looks kind of dark! (Nubrs cylinder : both)...
Thread by: benkrossarn Subscribe
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benkrossarn 30-05-2004|08:21 PM
Replies: 2
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Hey guys , I am a self learner of maya and I love human character modeling,but ,during this I became familiar with a lot of difficulties that are...
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shakyaxtra 28-05-2008|09:29 AM
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hiii i am new in maya and i am planing to do a project of creating my house ..i did a image planer and i watch a movie of how creating a house..but...
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THE CANCER 11-12-2005|09:27 PM
Replies: 1
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hello I have this bad problem about creating and editing curves... sometimes when I create a curve in one of the views other than perspective, the...
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ronkhmps 05-10-2006|01:04 AM
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Thank you!:attn:
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sjezh
by sjezh
09-12-2006|07:01 AM
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What is the different between CPS and subD's in 5.0
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meshue
by meshue
12-08-2004|03:17 PM
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what the function of transfer on the polygons tools??:bow:
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Gallagher 15-06-2006|05:39 AM
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Thanks for all your help :D :D :D :D :D :D :cool: :cool: :cool:
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huntersg 02-11-2004|10:13 AM
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Hi, i have recently got back into 3d modelling, how would i go about fixing the topology of these booleaned cylindrical columns, i want to keep the...
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PrajnaParamita 27-02-2024|08:04 PM
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