Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
This is my first post to this board which Ive learned quite a bit from already. I have a good understanding of how things work in 3D and have...
Thread by: mel81x Subscribe
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f50
by f50
22-11-2004|09:49 PM
Replies: 1
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Even though the command feedback shows birail surface created kind of statement, there is no surface visible.... even though the outliner shows the...
Thread by: shwet_iitkgp Subscribe
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shwet_iitkgp 26-08-2007|01:44 PM
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do u guys know where can i find the reanbell as in resonance of fate.. t pose?
Thread by: omegaend Subscribe
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omegaend 04-05-2012|04:15 PM
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Hello friends of curves & nurbs ! I´ve built 2 simply EP-Curves which are crossing. I want to create a simply extrude surface, but the surface...
Thread by: bernhard Subscribe
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bernhard 14-07-2003|08:36 PM
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Hi, Just wondering if anyone knows a good script or something that can render polys to subD at render time like renderman does. Would love to...
Thread by: traindog Subscribe
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traindog 04-05-2007|02:36 PM
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Hi there, i think i have had my fair share of boolean operations difficulties, some of which i have been ABLE to resolve and no, this isnt the...
Thread by: sava Subscribe
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sava
by sava
19-05-2004|01:07 PM
Replies: 1
Views: 958
guys i've attached a pic, need modelling and rendering help similar to that pics one... can anyody help... is it something to do with NURBS and...
Thread by: reebapiya Subscribe
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reebapiya 28-01-2009|06:21 PM
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When you make a plane, car etc do you make it all in one go or in sections. Is there a difference. Any help thankful :)
Thread by: huntersg Subscribe
Views: 963
fenghuangniepan 14-11-2004|04:42 PM
Replies: 4
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Hi there I'm actually modeling a shoe and I came up with a small problem. I created a simple shape but there is not thickness. Is there an easy...
Thread by: salsero Subscribe
Views: 965
salsero
by antiant
28-12-2004|02:34 PM
Replies: 1
Views: 965
Hi! I got a problem with those black areas (2nd post) : (they only appear with the software renderer .. (maya software, antialaising production...
Thread by: train_ucl Subscribe
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train_ucl 25-10-2003|10:13 PM
Replies: 2
Views: 966
Hi I came across this the other day and I was wondering how it is done in maya. I am assuming that the shreds are derived from the...
Thread by: moffiosso Subscribe
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moffiosso 03-12-2003|07:27 PM
Replies: 1
Views: 967
Check out the image:
Thread by: VirtualArts Subscribe
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VirtualArts 01-01-2008|01:38 PM
Replies: 0
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Sry ive been a noob and didnt know this section existed so i posted a post realating to polys n sub divs in the lounge section for newbies, u think...
Thread by: jhubbard Subscribe
Views: 971
jhubbard
by Joopson
07-01-2006|03:50 AM
Replies: 1
Views: 971
Hello , for some reasons every time I try to use the extrude polynomiol tool it gives me an error , saying "canot save, or somthinmg like that", and...
Thread by: beno Subscribe
Views: 973
beno
by beno
08-06-2003|09:55 PM
Replies: 2
Views: 973
I am editing my verticies in subdivision but im over the Max poly count so when I convert sub back to poly, I have to enter the max number just so it...
Thread by: ericmattison81 Subscribe
Views: 973
ericmattison81 04-01-2006|12:16 AM
Replies: 2
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hello ! well, sorry for my bad english. I´m experimenting and I used the wrong vocabulary - so, I don´t really have a solution , cause I have many...
Thread by: bernhard Subscribe
Views: 981
bernhard 20-05-2003|09:34 AM
Replies: 1
Views: 981
Hi! trying to merge vertices but I get an error cannot merge disabled objects. making a colomn, I xtracted a section so I didnt have to redo the...
Thread by: dragonsfire Subscribe
Views: 983
dragonsfire 13-03-2004|04:04 PM
Replies: 2
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:bow:
Thread by: sjezh Subscribe
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Acid44
by Acid44
26-12-2006|12:02 AM
Replies: 2
Views: 985
I guess I should have asked this with the last question. How do you make shure that you surface normals are pointing out on a nurbs surface? ...
Thread by: moffiosso Subscribe
Views: 988
moffiosso 14-10-2003|01:58 PM
Replies: 2
Views: 988
Hello friends ! I have different and independet nurbs surfaces. And all the objects, I want to increase. But if I do that, each part will grow in...
Thread by: bernhard Subscribe
Views: 990
bernhard 30-07-2003|12:50 PM
Replies: 2
Views: 990
I don't quite understand converting a poly to subdiv? I've been going through the spitfire tutorial but Kurts models seems to convert to sub div and...
Thread by: gizmo1990 Subscribe
Views: 991
gizmo1990 09-11-2005|12:51 PM
Replies: 1
Views: 991
Hi, I did some modeling at subD level 3 but it doesn't look to good. Is there any way to bring that lvl 3 chunk back up to lvl 2?
Thread by: Gun-Kata Subscribe
Views: 992
Gun-Kata
by Kurt
24-03-2004|02:35 AM
Replies: 1
Views: 992
Working on a side of a poly box just want to add the cutlines to one part of the box. But is adding unwanted lines coming off the main line and down...
Thread by: sabmabus Subscribe
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sabmabus 28-12-2004|11:53 PM
Replies: 0
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hi! i got my maya just yesterday and i found this great forum! so i downloaded a tutorial of "basic human form"the one with the franky guy! i have...
Thread by: kinky01 Subscribe
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kinky01 06-04-2007|07:54 PM
Replies: 1
Views: 992
Hi everyone, I thought Id start to make a plane of somesort, i think im thinking more of a BAE-146 or a 747, but im not sure what the most...
Thread by: huntersg Subscribe
Views: 996
huntersg
by mirek03
20-12-2006|11:49 PM
Replies: 1
Views: 996
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