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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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Muscle contractoin with S.D.K's and blends
hey, mike was goin to do this in his next character rigging tut. but never got round to it. -- basically what i want to do is when the elbow moves...
Thread by: mumbojumbo_13
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Views: 1,045
by
mumbojumbo_13
08-01-2004|11:37 AM
Replies:
2
Views: 1,045
Attaching an object
Hey guys...gotta question...i would like to animate a lo poly game character and the character will be wielding a pole...i want the character to run...
Thread by: Chipper
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Views: 1,024
by
Chipper
08-01-2004|02:24 PM
Replies:
2
Views: 1,024
ik spline dependent on joint limitation?
hoyo i just started 2 work on a joint skelleton n if done limitations for the joints similar to human movement limitations, but if i create a...
Thread by: revenant
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Views: 2,013
by
revenant
10-01-2004|10:57 AM
Replies:
3
Views: 2,013
mirroring blend shape
Hello, I'm trying to create the blend shapes for my character.. I've tried to do one eye then duplicate that face with a x scale value of -1 do...
Thread by: grunze
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Views: 1,001
by
mtmckinley
11-01-2004|07:35 PM
Replies:
1
Views: 1,001
root rotation axes ???
yoho i got some probs with rotation direction of my jointchains. i want all the joints 2 "look" in the some rotation direction but even i creat a...
Thread by: revenant
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Views: 1,509
by
revenant
12-01-2004|09:01 AM
Replies:
3
Views: 1,509
re-rigging question
hi, I've setup my character with just a basic skeleton, but now, after the fact, I've decided to go back and create a real skeleton and muscles and...
Thread by: PilotLtKettch
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Views: 1,150
by
dannyngan
16-01-2004|02:18 AM
Replies:
1
Views: 1,150
Maya blend shapes using poser!
I have an idea which would be great if it could work but I need someone with some knowhow to tell me it's possible or not. Im using some Poser...
Thread by: Stephen
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Views: 1,494
by
stephen.h1
19-01-2004|11:40 PM
Replies:
4
Views: 1,494
Question: Keyframing Question Inside
Hey Guys and Gals, Is there an easier way of moving keyframes around on the animation bar? I mean I try to click and drag but nothing..I did...
Thread by: SuperDave71
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Views: 964
by
Kurt
21-01-2004|10:29 PM
Replies:
3
Views: 964
nunchucks
I want to animate a character using nunchucks... how would I set up the nunchucks? is there a dynamics set I need to use so that the nunchucks swing...
Thread by: scopa
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Views: 1,379
by
doodle
22-01-2004|12:30 AM
Replies:
3
Views: 1,379
Noob .avi file size reduce...
| Page:
1
2
Hi, I have just created the "Rocket" project from a book tutorial... Maybe some of u know which one...Savvy..? Anyway, I noticed that...
Thread by: Scraggy_Dogg
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Views: 6,194
by
Pony
24-01-2004|02:43 AM
Replies:
15
Views: 6,194
wrap deformers?
Hi, I just finished building a model and made a skeleton. I have been told that i need to make a wrap deformer of the model and than add the...
Thread by: matmonkfish
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Views: 2,107
by
Kurt
26-01-2004|08:58 PM
Replies:
3
Views: 2,107
Cant move my tracks around??
Hi all, Here are my Tank tracks animated but I cant seem to move them around without it all blowing apart. why? cheers all here is the file...
Thread by: stephen.h1
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Views: 1,216
by
Alan
27-01-2004|05:32 PM
Replies:
3
Views: 1,216
exporting/importing weight maps
hello again. I have a new problem in that i want to change the position of my bones since skinning and a little weighting. I have followed...
Thread by: matmonkfish
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Views: 2,941
by
matmonkfish
28-01-2004|06:41 PM
Replies:
0
Views: 2,941
Mirroring Lattice Deformer
I just created a lattice around a very specific set of CVs on the left hand of a character, and now I'd like to create a lattice for the exact same...
Thread by: Gun-Kata
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Views: 5,221
by
Gun-Kata
02-02-2004|11:42 PM
Replies:
12
Views: 5,221
Starting animation
I'm looking to start doing some animations and have a few questions that I hope someone can answer. These are questions I haven't been able to answer...
Thread by: Clod
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Views: 2,114
by
Alan
05-02-2004|07:27 PM
Replies:
3
Views: 2,114
Baking Character Animation
Ummm, the question's pretty much wrapped up in the subject. How do I go about baking a character animation? A bit more complexity. I'm trying to...
Thread by: MukiMuki
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Views: 2,024
by
mtmckinley
07-02-2004|03:15 AM
Replies:
3
Views: 2,024
how 2 animate multiplying objects?
Hello! I have a scene where there are several candles (50 or so), and I need an animation to make all these candles pop-up from the ground as the...
Thread by: danrocha
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Views: 1,208
by
dirack
08-02-2004|08:19 PM
Replies:
3
Views: 1,208
30fps???? play every frame???
Ok i'm in some need of help. I've created two animations so far that required some lip sync. Basically ive made the setup in maya for "play every...
Thread by: strytus
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Views: 3,411
by
strytus
10-02-2004|11:42 PM
Replies:
2
Views: 3,411
Weird rotation on hip joint
I'm working with a model of a model of a man that has been smooth bound to a skeleton. When I try to rotate the right hip joint, it moves in the...
Thread by: Gun-Kata
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Views: 1,933
by
strytus
10-02-2004|11:46 PM
Replies:
4
Views: 1,933
expression
OK, I am having in problem in that I have grouped my root to itself and called it pelvisControl. This is great, and it keeps my foot controllers...
Thread by: strobe7
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Views: 993
by
strobe7
18-02-2004|04:59 PM
Replies:
2
Views: 993
Display only keys while animating
Hello, I'm trying to animate my character in Real-time (24 frames)viewing just the main keys. I know this can be done with Default In Tangent and...
Thread by: Neo-MatrixX
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Views: 981
by
Neo-MatrixX
19-02-2004|07:28 AM
Replies:
0
Views: 981
Animating a trunk
Hi everyone. I have built this little dude, and have made him with a trunk. I want the trunk to flop down and act like it was a proper trunk. He...
Thread by: antiant
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Views: 1,432
by
antiant
19-02-2004|08:36 AM
Replies:
8
Views: 1,432
help me, i cant animate!
i realize the simply maya moderators probably wont like this question, but i must ask, where can i get a free tutorial on animating deformations in...
Thread by: Kalzenith
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Views: 1,347
by
howardporter
27-02-2004|01:32 AM
Replies:
5
Views: 1,347
How does a reverse foot rig work?
I have now learned how to set up reverse foot lock rigs. The results are great, the foot is easily animated using a control curve, but I am having a...
Thread by: rich
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Views: 1,753
by
strobe7
27-02-2004|03:09 PM
Replies:
2
Views: 1,753
Animating a Marionette with cords
Hi. I would like to animate a Marionette. It should be controlled by it´s strings. First thing I tried was to connect a softbody wtih joints. like...
Thread by: Rama
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Views: 1,694
by
Soviut
28-02-2004|03:52 PM
Replies:
1
Views: 1,694
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