Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Looking to procedurally stretch a noise node and have it face the camera at all times. I've had success getting the texture to stretch along the...
Thread by: schnackshack Subscribe
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schnackshack 20-01-2024|06:18 PM
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Views: 487
first sorry about my english. i have a 1000 plane. there are have a 4 vertex each plane and they spread in UV Editor. i want each plane 4...
Thread by: demisoda6 Subscribe
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demisoda6 18-01-2024|04:46 PM
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Hi, I have a problem. I would like to create a rectangular texture instead of a square texture to improve the layout of my UV. Like in the picture....
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mo411
by mo411
11-12-2023|10:37 AM
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Free ready for use small-sized texture samples. If anyone needs larger files, they can be downloaded using the link. Each texture in our pack is...
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sanches812 08-09-2023|02:43 AM
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Views: 1,245
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