Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
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DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 7,801
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,283
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,283
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 44,164
wilson109 19-02-2019|12:05 PM
Replies: 8
Views: 44,164
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio Subscribe
Views: 9,604
registudio 19-12-2018|04:58 PM
Replies: 0
Views: 9,604
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 7,758
dre4mer
by dre4mer
20-11-2018|11:54 PM
Replies: 0
Views: 7,758
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
Views: 7,902
sonnyangell1982 05-10-2018|03:46 AM
Replies: 0
Views: 7,902
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 8,800
Darkgore 25-05-2018|08:21 AM
Replies: 0
Views: 8,800
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 13,003
Sprinkle 09-02-2018|09:46 AM
Replies: 1
Views: 13,003
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47 Subscribe
Views: 12,542
lauris47
by Gen
21-10-2017|01:59 AM
Replies: 1
Views: 12,542
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas Subscribe
Views: 10,255
lauris47 14-10-2017|08:54 PM
Replies: 1
Views: 10,255
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator Subscribe
Views: 7,985
PratikAnimator 05-10-2017|06:11 AM
Replies: 0
Views: 7,985
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator Subscribe
Views: 7,880
PratikAnimator 27-09-2017|06:13 AM
Replies: 0
Views: 7,880
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio Subscribe
Views: 8,957
feb21studio 29-08-2017|02:00 AM
Replies: 2
Views: 8,957
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto Subscribe
Views: 7,760
Perfecto 24-08-2017|11:57 PM
Replies: 0
Views: 7,760
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808 Subscribe
Views: 7,405
reason808 18-08-2017|06:28 AM
Replies: 0
Views: 7,405
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1 Subscribe
Views: 5,975
wozzag1
by wozzag1
04-08-2017|06:32 AM
Replies: 0
Views: 5,975
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha Subscribe
Views: 4,266
LeSha
by LeSha
05-07-2017|08:33 PM
Replies: 0
Views: 4,266
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens Subscribe
Views: 4,937
Luc.Adriaens 02-06-2017|11:31 AM
Replies: 1
Views: 4,937
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra Subscribe
Views: 4,277
fbra
by fbra
10-05-2017|01:30 PM
Replies: 0
Views: 4,277
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222 Subscribe
Views: 5,126
darkman222 30-04-2017|08:27 PM
Replies: 0
Views: 5,126
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun Subscribe
Views: 4,095
artbun
by artbun
30-03-2017|08:52 PM
Replies: 0
Views: 4,095
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute Subscribe
Views: 18,689
ziggie
by ziggie
03-03-2017|03:24 PM
Replies: 5
Views: 18,689
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d Subscribe
Views: 3,347
Charliek1d
by Jay
02-03-2017|11:36 PM
Replies: 1
Views: 3,347
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy Subscribe
Views: 3,499
Mishkawy 01-03-2017|09:42 PM
Replies: 0
Views: 3,499
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci Subscribe
Views: 3,777
Auravinci 25-02-2017|12:34 AM
Replies: 0
Views: 3,777
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