Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Hey All Lets Use this thread as a discussion for character topology. Post up your images of your character meshes in here to get some advice for...
Thread by: Jay Subscribe
Views: 243,496
Jay
by Jay
17-08-2019|09:19 AM
Replies: 229
Views: 243,496
 
THis is a school project I have been working on for a while, I used bits and pieces from the Jet speeder tutorial to do some of the engine modeling,...
Thread by: Soulrider911 Subscribe
Views: 23,354
Malcolmi
by Malcolmi
12-10-2020|10:37 PM
Replies: 13
Views: 23,354
Started modeling Assets for my Interior Project;):happy: More to come;)
Thread by: Nukefr Subscribe
Views: 24,287
Nukefr
by Nukefr
06-09-2020|01:36 PM
Replies: 8
Views: 24,287
Hi! Been quite a while since I've been on here, was a regular on the site about 10 years ago, just getting back into Maya after 10 years of...
Thread by: Dango77 Subscribe
Views: 10,604
Dango77
by Dango77
27-08-2020|05:17 PM
Replies: 1
Views: 10,604
Just a little something to keep me entertained. :) Modeled after the actual table I have. Whatcha guys fink? :)
Thread by: I-Iybrid Subscribe
Views: 16,134
Ivaughn02
by Ivaughn02
05-03-2019|11:19 PM
Replies: 20
Views: 16,134
Assets building for the sci fi environment.:D:)
Thread by: Nukefr Subscribe
Views: 8,881
Nukefr
by Nukefr
31-01-2019|03:56 AM
Replies: 0
Views: 8,881
Ive completed a model and when i finish putting it up on sketchfab it appears severely different its just black with green surrounding it, even when...
Thread by: chaoshound12 Subscribe
Views: 9,955
chaoshound12
by Velusion
16-10-2018|04:25 PM
Replies: 1
Views: 9,955
Short project that is my take on a game character of Captain Flint from the show black sails. Phase 1: MD Clothing creation keeping it simple. ...
Thread by: MrPinkus Subscribe
Views: 22,760
MrPinkus
by murambi
27-09-2018|12:23 AM
Replies: 15
Views: 22,760
Hey there 1st time tried doin a nissan model, basically when modelling whats a good way of cleaning up the mesh without destroying many things i feel...
Thread by: chaoshound12 Subscribe
Views: 9,174
chaoshound12
by chaoshound12
22-08-2018|09:17 PM
Replies: 0
Views: 9,174
So I finally decided to dive into 3d printing and I think I have found an aspect of 3d art that really sings to me. The last 2 weeks I have been...
Thread by: Kurt Subscribe
Views: 50,394
Kurt
by Kurt
31-07-2018|02:47 AM
Replies: 63
Views: 50,394
I need to create some animation cycles for video game and could use some feedback. I've only attempted animation once and that was many, many years...
Thread by: Perfecto Subscribe
Views: 12,831
Ozgalis
by Ozgalis
12-03-2018|08:56 PM
Replies: 5
Views: 12,831
some snaps of some finalized nature assets from my own dev project. Created with Maya and rendered in real time with cryengineV. ...
Thread by: leonlabyk Subscribe
Views: 10,956
leonlabyk
by leonlabyk
22-12-2017|07:35 PM
Replies: 2
Views: 10,956
Been a while since I did modelling, so had to relearn the basics, back to an old favourite. Just have to start texturing now. ...
Thread by: dragonsfire Subscribe
Views: 9,701
dragonsfire
by dragonsfire
23-11-2017|04:07 PM
Replies: 0
Views: 9,701
Hi guys - Anyone know why my Xgen is flickering when rendered in Arnold. This video has two shots, the first, no movement what so ever, the second...
Thread by: tweetytunes Subscribe
Views: 10,778
tweetytunes
by tweetytunes
09-11-2017|07:50 PM
Replies: 1
Views: 10,778
My other projects have been on hold as I had to get a art test done for a job. Had to recreate an image with some bits of furniture and then build,...
Thread by: tweetytunes Subscribe
Views: 10,842
tweetytunes
by tweetytunes
10-09-2017|10:58 AM
Replies: 13
Views: 10,842
Well after a prolonged break from using Maya - starting a project to dust of the cobwebs. Going back to a fav of mine - Grimlock from the...
Thread by: tweetytunes Subscribe
Views: 10,590
tweetytunes
by tweetytunes
03-09-2017|10:43 AM
Replies: 6
Views: 10,590
Block out Hi all - I know I just started my Grimlock but saw this today and just had to enter the comp. Going to do this concept by Gary Yeung. ...
Thread by: tweetytunes Subscribe
Views: 10,717
tweetytunes
by tweetytunes
12-08-2017|05:16 PM
Replies: 8
Views: 10,717
http://i.imgur.com/UA725tF.jpg Not posted here in a while but here is a link to a game prototype I have been working on with my free time that is...
Thread by: leonlabyk Subscribe
Views: 9,130
leonlabyk
by clocker1
29-07-2017|03:10 PM
Replies: 3
Views: 9,130
Just took a quick render of my wip, will finish off the cable tomorrow then I will work on the textures.
Thread by: mr_mayagi Subscribe
Views: 12,915
mr_mayagi
by tweetytunes
18-07-2017|06:41 PM
Replies: 12
Views: 12,915
Hi Guys, Working on finishing a game character to drop in UE4 and have just finished the high res head. Thought I would share the results. I...
Thread by: MrPinkus Subscribe
Views: 9,698
MrPinkus
by MrPinkus
28-06-2017|12:06 AM
Replies: 1
Views: 9,698
Have wanted to do a Steam Punk something for a long time and have decided to finally get on with it.
Thread by: Kurt Subscribe
Views: 9,462
Kurt
by Kurt
17-06-2017|11:30 PM
Replies: 4
Views: 9,462
Here is what I am currently working on. Excited to get into the rigging part. I've rigged a few characters in the past but never used IK. That's what...
Thread by: sampson01 Subscribe
Views: 10,452
sampson01
by halfloaf
15-06-2017|06:52 PM
Replies: 5
Views: 10,452
Hi Guys, can anyone shed some light on what is happening with the normals/normal map on my model below? The fist image has major artifact issue...
Thread by: MrPinkus Subscribe
Views: 9,195
MrPinkus
by Kurt
15-05-2017|02:31 PM
Replies: 4
Views: 9,195
Hello, Iím experimenting with some architectural viz work and wanted to get you allís suggestions on how to proceed with the roof and molding for...
Thread by: thawk127 Subscribe
Views: 9,892
thawk127
by Gen
11-04-2017|06:16 AM
Replies: 5
Views: 9,892
Hello. I would like to share my major class project for my "Textures and Lighting" college course, called our "Tabletop Scene". We have the option of...
Thread by: JustMcCollum Subscribe
Views: 10,830
JustMcCollum
by Gen
04-04-2017|07:21 AM
Replies: 1
Views: 10,830
So I wanted to immortalise this blast from my past in 3D. Well, it was already 3D, but you know... Don't ask what methods I use to model stuff. I...
Thread by: xgabrielx Subscribe
Views: 18,638
xgabrielx
by xgabrielx
18-03-2017|04:11 PM
Replies: 23
Views: 18,638
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