Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I deleted all my keys ( I think) but still there is movement. I can't find what's wrong! Thanks Mário.
Thread by: said Subscribe
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said
by said
30-04-2003|07:24 PM
Replies: 12
Views: 2,398
ok, i am trying to animate a motor. I want the piston to move up and down the cylinder when the crankshaft rotates. I can get it to do this motion...
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Forum_snowboarder33 29-04-2003|11:23 PM
Replies: 5
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Hi, What is the best method for fixing poor skinning results, other than going back to the skinning itself, maybe some sort of deformer???
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ade90054 29-04-2003|04:47 PM
Replies: 4
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Hey guys, I thought I'd share what I've been doing for the past month in animation. This is what I mainly want to do, hopefully I'll be...
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GCastro 29-04-2003|04:43 PM
Replies: 1
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Hello all, Does anybody know how to see the keys that SetDriven key creates in the graph editor?
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ade90054
by Jim
29-04-2003|12:48 PM
Replies: 2
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someone please help.... I 've made a clean (no seam) nurbs model and trying to animate ... made skeleton and painted wights on it but when i...
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anil 27-04-2003|01:29 AM
Replies: 2
Views: 1,331
Okay, here's the problem I'm having I hope that the way I did this is clear; it's the only way I could think of giving you a B 4 and after of the...
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abie1
by abie1
25-04-2003|05:26 AM
Replies: 9
Views: 2,667
All I want to know is can I bind a skeleton after fully animating it or not? Also, I need to Model a T-Rex by Monday, does anyone know where there is...
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Views: 2,088
abie1
by abie1
25-04-2003|04:10 AM
Replies: 8
Views: 2,088
hey guys does anyone know of any tutorials teach you to rig like this ? or does mike's cover all this stuff ? cya mumbo
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mumbojumbo_13
by kal
20-04-2003|02:11 AM
Replies: 6
Views: 1,632
I've been playing with IK joints and stuff in maya, but as far as I know, it has it's limits... As for now, there is a very spesific task I have...
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DukerX
by Kurt
20-04-2003|01:56 AM
Replies: 2
Views: 2,919
:rolleyes: hi there, i just want to make a simple spring (not the dynamic's spring but a geometry modeled spring) that will be use as a...
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olivermagno 19-04-2003|08:11 PM
Replies: 6
Views: 2,061
Could someone who knows about animation, teach me a way to clean up this video? The problem comes from this: I made the animation, then changed it...
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Vectorman 15-04-2003|11:25 PM
Replies: 5
Views: 2,363
ok heres what i have created..nothing flash...but i need to know how to .. A) make the ripples smaller (i used a turbulence field) B) make it...
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VAMP1Re 11-04-2003|05:46 AM
Replies: 8
Views: 1,906
The size of the joints seems to be quite large and i have no idea on how to make them smaller, the scale tool doesn't have an effect on them. Any...
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schmick
by schmick
10-04-2003|06:08 AM
Replies: 5
Views: 1,715
Image 1: The hand I designed using Subdivisions with the help of the free hand tutorial here at SM. Thanks a lot for that tut Kevin! Image 2: In...
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Darkware 10-04-2003|02:03 AM
Replies: 7
Views: 2,558
Hey guys, could someone try to solve this problem, i've built a simple test rig with an IK leg and a Spline IK back, the problem is I cant seem to...
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Views: 2,342
ade90054 09-04-2003|10:00 AM
Replies: 3
Views: 2,342
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I've been trying to rig my characters arm for over a month and the results have been awful. When I rotate the elbow inward I get a lot of...
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none 04-04-2003|06:12 PM
Replies: 3
Views: 2,470
Hi there, I have set up a cluster to deform an area around the elbow on my character by scaling the cluster (bulging around joint). I then, by...
Thread by: Jim Subscribe
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Jim
by kbrown
02-04-2003|11:13 PM
Replies: 2
Views: 2,649
hello everyone, I"m am about 6 months into maya now and am working on an idea for a double bass pedal for some drums. I have finished modeling...
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bigbadbob 01-04-2003|08:49 PM
Replies: 5
Views: 2,618
Hi guys, i am wondering how u are u suppose to animate a car, i know nothing about animating as i only know a little on modeling too, so i would like...
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Views: 2,036
mr2turbosw20 28-03-2003|09:27 PM
Replies: 4
Views: 2,036
Hey everyone, i'm starting my first animation, something small and i'm having some problems. I've created a character and it has a rigid...
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Views: 2,441
strytus 27-03-2003|01:22 AM
Replies: 4
Views: 2,441
A guy showed me once how to turn off an IK handle so you canswitch between IK and FK in an animation but I can't remember how, and now, I need to do...
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Views: 2,347
Calvin
by Jim
24-03-2003|12:31 PM
Replies: 5
Views: 2,347
Hi, here is a playblast of a bird character of mine doing a simple jump from one place to another. Keen for critz on weight and general...
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Views: 2,134
Jim
by Jim
23-03-2003|09:54 AM
Replies: 3
Views: 2,134
Hi, Just keen to know how other people setup skeletons/deformers to achieve realistic skin deformation around the forearm and upperarm when the...
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Views: 2,064
Jim
by Jim
22-03-2003|08:42 AM
Replies: 2
Views: 2,064
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