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Forum_snowboarder33 - really nice render!
Are you using advanced tessellation? If not go to windows>general editors>attribute spreadsheet with all your nurbs selected you can play with the tessellation attributes. I find that upping the default levels for all nurbs is a good start. looking forward to more! |
nice bottle. but the valve - why do you turn it to the left to close and to the right to open??
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-Emo |
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do i have the directions backwards? .. if i do.. ill switch it... Made a desktop... just used a couple parts from the car.. what do you think?
p.s. ill try and do that tessellation attriute think soon :2gunfire: :spam3: :mingun: desktop is at 1024x768 |
I like the reflection(s) on the NOS bottle :D
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here is a new desktop i made using some parts from my car... what do you guy think? Sorry 56kers.. its a bit big
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My idea of course :D Looks awsome tho man. The lighting on the laying down NOS tank handle looks abit wierd.
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I wanted the lighting that way.. so i made a plane out of camera sight.. with a slit in it for the light to pass through.. thats why it seems to be only lit on half of it.
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Are the disk brakes supposed to be that wide?? I'm not fully sure, but they look quite wide to me. Otherwise, VERY nice work.
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Back to working on the car - i can do a desktop later. Here is the steering wheel that i am going to model.. i will post my attempt at the steering wheel in the next post.
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here is my attempt... what do you guys think? C&C?
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here is a simple texture job
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man... I like that... really nice!
-Emo |
Forum_snowboarder33 this is looking like a very nice project see your a detail frrek like me also ;) the steering wheel is awsome .............is all this polys??
very impressive keep it up bud look forward to seeing more |
im doing it all in nurbs... makes it easier to do the details
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pretty cool !!!
how did you do that (see the pic) with NURBS ???? |
i did project curve on nurbs surface, and the duplicated the surface so that i could trim the outside piece out (leaving the little grip) and on the other duplicated surface, i cut out the little grip. This way i would leave one surface that looked seemless, but it was in two parts. After getting these two surfaces, i just moved the little grip down, along with this outside curve. Then just simply lofted the two curves together.. and donedee. Hope this helps a bit.
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here is the seat i made for the car.. what do you guys think.. and don't mind the simple textures that i put on there.. it was just to show the different parts. Im rendering another view
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here is another render.. still not a good render, but i have to go to work.. so i dont have time to fix it. What do you guys think? C&C?
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here is the seat that i tried/ got most of my ideas from
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Looks comfy :D
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This is looking great man! You should trow the stuff you have together and give us a render.
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here is a render of the entire project as it stands. Any idea why the blue is rendering all blurry in the pic? C&C?
GI_Joe render coming soon |
this is comming together real nice dude!
Two thumbs up :) |
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i think the GI_joe one doesn't look as nice.. but ah well.. You can't see inside as well
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now looking at a couple of the renders.. i need to redo or fix the side mirrors... ill do that tomorrow after school
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wow its getting really nice !!
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i can t wait to see this car !!!!! :D
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Looking nice but I have a question on this part.. is it supposed to be like that? :confused:
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no.. i don't really know why it does that.. i will fix it though... just some something out of wack i guess.
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What methods did you use to get the fine fence like look out of the front intake and stuff (the little holes)
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damn it is looking great so far.
are you going to texture ie or only simple shaders? |
BigFat: I used poly cubes at 30 or so degrees to eachother.. then booleaned them together using union (its the only poly i have on the car, besides some of the bolts)
EagleKing: I will be doing some textures for the outside of the car, but at a later time. I just do it on the interior so people can get a general look of it. |
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Here is an update on the interior.. i will render out a couple other shots as well
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Here is another view
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Here is another angle to show what it looks like from the outside of the car. Don't worry about the exterior, since i haven't really started to correct that yet.:2gunfire:
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i hope you could get out an animation Fast and the furious style when ur done!
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Yea, I agree w/Vec. You can use my car too, forum ;). One crit tho....the dashboard. The blue part is too....plasticy looking. But other than that, keep up the work man!
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Can't wait till you increase the Tessilation of your nurbs! That will get rid of all of your hard edges. Love the interior!
Brian |
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here is another render.. i think i turned up the Tessilation.. not really sure.. i know i turned off hard edges. What do you guys think? C&C?
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