Yeah, I know ... I guess I like the drama!
heres a final render ... http://tenthchoir.com/Warthog_Final_002.jpg Thank you to everyone who commented and a BIG thanks to all those who entered. All you folks inspired me! Dave |
:eek: :eek: So Real!!!! some dam amazing work. :D
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Great work! I thought you had gave up! Fortunatelly I was wrong. Congratulations for such nice work, and good luck, Dave.
PS: Are you a fan of thriller movies? ;) |
great work dave you've definately hit the realism on the head :beer:
well done and good luck! |
Dave
Well done mate, youve excelled yourself again. I think its time you got a website or a blog going to put this stuff on. I may ask David to get you onto a Zbrush tute!! David are you reading this?? Talk to you soon as I need to chat... Jay |
Nice work, Mount it on a plaque and stick it on your wall!!
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Wow - just saw your final render. Well done Dave!
I think this may be my favorite entry. I really like the way you have handled the eyes and the texture on his skin. Just amazing! Excellent work!:bow: |
Fantastic render, Fantastic work! Awsome detail! :beer:
This months challege is going to be a tuff one to judge in my opinion. |
man that is absofuc..inglutely awsome.....:beer:
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Hey dudes!
Thanks for the great feedback! As you can see by this post I just can't let this competition go ... just too much fun for me! Well, even though the final submissions are closed I thought I would show a better comp of my render passes. If you haven't seen it or been introduced to the practice of an ID pass check out Alan Wood's tutorial. I used it here to tweak the settings on the hair, tusks and skin separately. Also I did a depth pass so I could fake a little DOF to soften things up a bit more. Mainly the hair that I modeled was just a bit too coarse for my liking. http://tenthchoir.com/Warthog_Post_Comp_001.jpg Thanks for looking (again):beer: Dave |
Now that is perfect!!!
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man it looks so real. the eyes are so dam good!! and the ears are fantastic looks cool how the appear thinner with light ppassing through. and the Blurring really helps too best work i have seen u do so far mate Well done!
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fantastic dave :)
I think with a bit of roughing the texture on the horns and a little more discolouration of the skin (mud or dirt blotches too) and people might think that was a real piggy :beer: |
This is getting better and better. The only thing that is bugging me are highlights of eyes and the tip of muzzle. They are looking more difuse than they should. I guess sharpen highlights could give a better impression of wet surfaces.
Just a couple of tweaks, and this pig will jump out my screen! Great work. :beer: |
All the points you guys brought up are ideas I want to implement. The texture on the tusks is weak at best. It was a last minute paint job and lacks the crusty worn look it should have. I want to experiment with putting some dried or drying mud on the snout and work on the quality and detail of my specular pass. Also work on 'weathering' him to giva a straight outta the wild look.
All great crits and even better coming from you dudes! Dave |
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