Create mesh from greyscale
Hi all,
I used maya years ago and i remmeber using such an effect i just can t remember how to. What i want is to create geometry from a grayscale image, the image is just some basic gray squares. (i remember using it to generate random height bulding for a cityscape). I do not want to use displacement or bump as i need actual mesh, that i can work with. If anyone could show me a way to do so, it d be greatly appreciated. |
Create a displacement, and then go to Edit>Convert>Displacement to Polygons.
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Hi NextDesign,
Thanks a lot for your answer although i know this method, the problem is that the result aren t really accurate unless i tweak it a lot. It s a very basic grey scale, isn t there any alternate solution to create a mesh from this image ? |
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