Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Technical Issues (https://simplymaya.com/forum/forumdisplay.php?f=23)
-   -   Polygon normals Problem (https://simplymaya.com/forum/showthread.php?t=27776)

abed 10-10-2007 08:55 AM

Polygon normals Problem
 
1 Attachment(s)
hey

i was modeling a character i am working on

i finished the head and the ear

they are both done using polygons

i converted them to subd's to see how they look
it worked

so then i combined both meshes and tried to convert them to subds again it didint work

i checked really well and i dont have any duplicate faces and all vertices are attached

so i checked the normals and the ear normals are all wrong the are pointing to the inside of the ear instead of the outside

how can i flip the normals

jsprogg 10-10-2007 09:00 AM

Select the ear and go to Normals at the top and click on reverse.

BadG3r 11-10-2007 07:58 AM

most likelz when it worked seperatly zou have to increase the maximum base mesh faces in the convert->polzgon to subd options

look if there is a error message in the lower right. there will be a number in bracket s you should put in there. orjust crank it up to 15000 or sth like that...


All times are GMT. The time now is 04:34 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018