Vertices Duplicating
Hi guys,
We I start modeling with a plane, sometimes I get vertices that are duplicating on top of each other, this creates a big mess, does anyone know why this happens? Regards, Vort |
Need to know more about what you are doing when you are getting the duplicate verts please.
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I'm simply placing a poly plane in my view port to start sculpting a face, then I select a vert to move another stays in its place at the exact location. Currently what I do to resolve this I select all verts and merge and then begin modeling
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Are you creating 2 planes? or accidently extruding? or possibly duplicating the plane?
cheers bullet |
It sounds like you are creating 2 planes. How EXACTLY are you creating the initial plane? Does this happen when you create other poly primitive objects or just the plane?
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I simply click create plane the on the view port click and drag the plain out
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under create > polygon Primitives
uncheck interactive creation at the bottom. |
Ah there you go. Turn off interactive creation as suggested by honestdom and see if that fixes it. I am still not sure how you are getting duplicate planes though but turning off interactive creation will remove one variable at least.
You did not answer my other question. Are you getting this behavior with anything other then the poly plane? |
Apologies, missed the question, No I do not, only poly plane.
Will turn it off interactive creation. Thanks guys |
So you are positive you are creating just a plane? and not a cube by accident? are you maybe touching the 'g' key which is 'repeat last command' ?? cos this is really bugging the hell out of me...I cannot replicate your problem. Can you post a quick video showing us what you do please...or at least some stepped screenshots?
cheers bullet |
Will see what I can do but think that honestdom solution helped
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if exit on completion was switched off, and you double click would that not create two planes?
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