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g3rg 27-02-2003 11:28 AM

Skin Problems
 
Hi,
Have modeled a simple dude using a subdiv-polycube, then created the skeleton and ikHandles for feet and hands and then smooth skinned.

The result however has a slight problem. When I move the skeleton, the skin moves twice. This is especially evident when I rotate the skeleton, rotating the skeleton 180degs makes the body rotate 360degs.

Is there something obvious I am missing?

Konstantinos 27-02-2003 11:36 AM

what may have happened is that you have grouped the skin and the bones to a new group and you rotate this
new group instead of just rotating the bones....

hope this helps

Konstantinos

g3rg 27-02-2003 01:22 PM

unfortunately no
 
Just tried removing the overall grouping, and just moving / rotating the skeleton, same problems.

Its really annoying me...

g3rg 27-02-2003 01:30 PM

problem solved
 
forgot to delete the poly to subdiv mesh, so my skeleton was moving the mesh 1 unit and the subdiv object 1 unit, making it double the moves... now I can go to sleep and not have nightmares.:beer:


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