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-   -   Smoothing Corners and edges on Round Surfaces (https://simplymaya.com/forum/showthread.php?t=38823)

tribalquest1 18-01-2013 06:56 PM

Smoothing Corners and edges on Round Surfaces
 
So here is my question. I have been trying to figure out if there is a more efficient way of doing this for some time. It seems so basic but it always comes to play in my smoothing process.


For all you more experienced modelers, what is the best way to have the edges and corners stay at their 90 degree angles when smoothing while not compromising the roundness of the surface with artifacting or pinching in the corners. I find this problem when creating extrudes with sharp corners on curved/ round surfaces then smoothing them. Is there a technique someone could recommend?

https://lh4.googleusercontent.com/-l...fk/s600/01.jpg

https://lh4.googleusercontent.com/-U...t4/s600/03.jpg

ctbram 18-01-2013 11:39 PM

This is a common problem and there are a couple ways to deal with it.

1. you could make the mesh more dense which will make ti easier to add the support edges you need without creating creases.

2. you can use the 3-into-1 corner trick

or a combination of the two options above.

tribalquest1 21-01-2013 03:26 PM

3 into 1 corner trick? So far I have found Chamfer the corner vertex, then divide the faces works well. Only take a couple of splits to correct the edges for a sound mesh. But that leaves me with a nice 3 in one corner. Wondering if that might be the same idea?

ctbram 21-01-2013 04:23 PM

6 Attachment(s)
See attached for example of using the 3-1 corner technique...

tribalquest1 21-01-2013 04:27 PM

Brilliant! Thank you so much for the alternative.


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