inside out model
I have just loaded a model and it looks like its inside out, should I turn on something in my prefs, well anyway, any help would be great.
Dae |
It sounds like you have backface culling turned on and the model's normals are reversed.
You'll need reverse the wayward normals to have them facing outward, if this is the case. |
thats what thought its was, so I turned it off and it has no effect.
Here is an image. |
1 Attachment(s)
opps!!:p
|
That resembles an issue I've had before when dealing with alpha channel transparancy... I think it's just a video card thing. If you open the file and keep it in shaded view instead of hardware texture view, it shouldn't do that, I believe. After going into texture view, though, it "sees" the textures and the transparancy issue comes back, even if you switch to shaded.
|
thanks
|
All times are GMT. The time now is 11:41 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018