easy question
how do i use a downloaded shader in maya? thanks
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In hypergraph, choose file > import, [choose shader] and the shader will pop up in the hypergraph. Middledrag the shader to the model, or select the model, right-click the shader and choose "assign material to selection".
Remember to activate hardware texturing: shading > hardware texturing. That should be it. |
You can also move the actual shader to the shader library folder through simple cut and copy proceedures.
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both of them worked! thanks!!!
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