Rendering a region in a viewport
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There is a great new script that allows us to render s region inside the viewports
it is in HighEnd3D called: "RenderWindo+" Nir |
i'm off to get it now :) :) :)
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What's the benefit? I don't understand... (I need more coffee...)
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not sure, but looks to me like you'll save time because you don't need to render the full window before being abled to render only the red square (or whatever it's called)
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He mentioned the viewport. Does this mean you can model something, and then activate the plugin and render in the viewport itself and not the renderview?
hmmm |
undseth
Exactly When you run the viewport render mode - you can select a rectangular area inside it and render as if it were inside the render view NOTE: to return to modeling in this viewport - you have to select it from the view menu such as "perp" Nir |
I still can't see the benefit of doing this :) With a click you could turn one of the viewports in to a render view and render a region there :) Sorry for being such an a#% hole but in my opinion this plugin is hmm... ok i'll let it be... maybe the creator is an ex-xsi user :p (afaik xsi renders this way)
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Quote:
It seems that the coffee DID NOT HELP :D :D :D :p :beer: |
hmmm it seems a bit faster, but I'd have to try it.
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MentalRay?
Cool script, but I tried it last night and it's fine with maya's renderer, but when I source the script it seems to disable Mental Ray? What's up wit that! I can't for the life of me find any reason why this should be happening, I mean all this script is doing is turning the viewport into the render window minus the window itself! Anybody else had the same problem?
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