Bend only a part of object (tail)
Hello,
I have made a rig for a object, for over a half of object. I used FK as it is in that tutorial: Creating an FK Tail Rig in Maya on Vimeo Lets say that it is a tail. So I merge all parts of tail and (as I said) make a rig then apply smooth skin to the object and when I starting to rotate rig (bend object), part of object what is not under the control of rig move (bend) in another way! How to bend only part of object? Thanks BAD_COMMAND |
Problem solved!
I correctly paint mesh with Paint Skin Weights Tool and now its working like it should be! |
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