ambient occlusion problem
1 Attachment(s)
Hi Guys,
I'm expriencing a problem, whenever I apply my abbient occlusion map to my character the mesh becomes transparent, I have modelled plenty of game stuff, but this has never happend before, can anyone help? I have deleted all the history and all the normals are facing the right way, so i'm clueless as to what might be casuing this |
Sometimes when you connect a file through the materials "colour" channel, it sometimes also connects the same file through the transparency channel. Try right-hand clicking on "transparency" channel, under "Colour" in the material's properties/attributes, and select "break connection".
|
Quote:
once again thanks |
All times are GMT. The time now is 03:31 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018