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-   -   need help with water drop (https://simplymaya.com/forum/showthread.php?t=5112)

creaminds 11-04-2003 05:42 AM

need help with water drop
 
I have to do a water drop that collides with a surface (a simple plane). I have an ideea how to do this a have used a sphere (soft body) and a plane(a rigid body) and I have maked them colide, but the result is not so convincing. Maybe some of you could help me in doing some of this. Please help me if you can. I am a newbie in this field area so, any advice will be good, or maybe you know a good tutorial for achieving this.

ragecgi 11-04-2003 02:45 PM

Well, if it is just a "hero" droplet, I would try blend-shapes.

So as it hits the water, you can blend to a psuedo-squashed version of the drop geometry, then you can also make the "hero" drop an emitter for other smaller instanced/animated droplets that break off of the main droplet on impact.

Also, there are also a few GREAT melscripts on Highend that will help you achive the "drop" look on the plane if that might be what you are trying to achive.
(for the "expanding-rings" stuff IF you need that) :)

creaminds 14-04-2003 05:17 AM

I have done a kind an animation for the drop using this tehnique, maybe it will help others:


1. I have crested the body of the drop
2. I have atached a latice to it
3. I have selected the latice and transform it into a soft Body
4. I atached a gravity field to the latice
5. And wrote a mel expresion that controls the position of the latices points in space.

And using this loks like but it isn't so convining. I have used a nurbs plane for the floor and a nurbs object that I myself created it for the drop.

Can you give me more details about how I can make the "hero" drop an emitter for other smaller instanced/animated droplets that break off of the main droplet on impact ? It's interesting to see ...

xr1140 18-04-2003 11:00 PM

1 Attachment(s)
i`ve made some rain for a project ... here is a preview ... if you like it just let me know so i can guide you ... but beware this example make use of advanced expresion and MEL

creaminds 20-04-2003 08:55 PM

pt. Sanctuary
 
Mane sa tra esti un meserias ...... Ma bucur sa vad ca romanii nostrii ne ajuta .... abia astept sa vad site-ul tau ....... Iti multumesc foarte mult cred ca o sa-mi fie de mare ajutor ....... Daca voi mai avea probleme te mai pot deranja cu intrebari ??????

EagleKing 20-04-2003 09:07 PM

:S

xr1140 20-04-2003 10:46 PM

@creaminds

anytime pal ... and let`s keep it in english :)

my site it`s offline ATM

ragecgi 21-04-2003 02:14 AM

Sure:)

Simply select your "hero" drop, and go to:

PARTICLES > EMIT FROM OBJECT

Then you can use mel, or simply key the imitter to emit Instances of smaller softbody blobs, or just S|W BLOBBY particles for easier use:)

Good luck!

PS - Check out the docs for how to emit from a surface/object.
Pretty simple:)

adldesigner 21-04-2003 02:20 AM

The Effects Dude to the rescue! :p


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