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-   -   gi joe (https://simplymaya.com/forum/showthread.php?t=17449)

vladimirjp 13-07-2005 08:33 PM

gi joe
 
anyone have or use gi joe,
can they upload it so i can dwnld... the site is down. :angery:
its not on google either

mhcannon 13-07-2005 10:16 PM

This page has download link of the mel script: http://www.arch.columbia.edu/index.php?pageData=8949/

Appearently they use it in their course. Click on the Maya resources link then on the GI Joe link.

vladimirjp 13-07-2005 10:28 PM

weird.. i cant seem to find the dwnld link on that page.

David 13-07-2005 10:35 PM

here

http://www.arch.columbia.edu/file/17605/

David

vladimirjp 13-07-2005 10:38 PM

thanx :beer:

must be the computers at work or something.. :D

woohoo! over 1000 posts

Jay 15-07-2005 07:05 AM

Vlad

I have it, you should have just emailed. I thinks ive got more plugins and scripts than I can count!! LOL

Best regards

Jay

twisteddragon33 15-07-2005 07:53 PM

Jango, why dont you upload some of them for us plugin-ly deficient.

Jay 15-07-2005 08:24 PM

What one would you like?
J

vladimirjp 15-07-2005 09:20 PM

if u have scene clean up tools or scripts that would be helpful.

i use koshigaya studio tools and mjpolytools and they always leave funky nodes on the geometry, even after del hist,

and scene optimizing tool in maya does not clean them.

so at work we endlessly export as loads of models as obj and re import them.

i know there are some clean up scripts outthere, but id have to spend time to check them out, if u have good ones that gets rid of dead nodes post them or email me.
:beer:

Jay 16-07-2005 10:05 AM

LOL

Oh the irony. Im actually looking for something like that myself LOL, for MjPolytools, that leaves a ton of crap on stuff and you end up going into the hypergraph and deleting it

Jay

NitroLiq 16-07-2005 03:59 PM

Well, if you're using mj polytools, this will clean up the insane amount of expressions it writes. Just make it a shelf button.

Code:

string $expList[] = `ls -et "expression"`;
string $exp;
for ($exp in $expList)
{
if (`objExists $exp`)
{
if (`match "polySplit[0-9]" $exp` != "")
{
// get the loop split node
string $LSNode[] = `listConnections -d 1 ($exp + ".objectMsg")`;
string $mjShape[] = `listConnections -d 1 -sh 1 ($LSNode[0] + ".inputPolymesh")`;
delete $exp $LSNode[0] $mjShape[0];
}
}
};


vladimirjp 16-07-2005 04:04 PM

works like a charm :attn:

i hope this does not have any flaws or does anything to my mesh for some reason.

i will be using it for work.

thanx Nitro

Jay 16-07-2005 04:30 PM

Well god damn!!

Nitro many thanks, I am not worthy LOL


Jay

twisteddragon33 16-07-2005 04:48 PM

whats mjpoly tools? and what does it do or help with doing?

Jay 16-07-2005 05:09 PM

Its a mel script that allows you to cut edge loops automatically. it has some other cool bits too.

http://www.maya3d.dk/Scripts/MJPolyTools/

Have fun

Jango


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