Renaming Objects using MEL Scripts
Hi, I am quite new to MEL scripting but not new to programming. I would like to make a MEL script that works on both a single selected object as well as multiple selected objects. I would like it to be able to have the user rename the selected object(s). Then I'd like to check to see if a given object has already been appended (renamed) with the user-input string before it attempts to rename it.
I'd like to know what command I use to get the object name so I can parse it into a string. Any help is greatly appreciated. Thanks. |
All times are GMT. The time now is 11:31 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018