Lighting or normal problem
I have a small problem.
I started modelling a Pagani Zonda and I fell into a rather odd problem that I haven't seen before, but on the front fender I have a black spot. My two sided lighting is turned off and all the normals are correct and I am still in the early stage off blocking the car out. If anyone knows what is going on please let me know I don't want to run in problems at a later stage. Any help or comment and suggestion is very appreciated. Thank you Michael http://img202.imageshack.us/img202/3617/zonda.th.jpg |
Check to make sure your verts are merged and that you don't have any extra unwanted vertices lying around anywhere.
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Try
Select your mesh go to the Mesh menu Harden Normals i'm 90% sure that the normal is soften :beer: |
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