.max importer
OK, this is getting crazy. Where can I find a site with nice little file importers for Maya, 'specially one for .max files?
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i'm not sure you can import .max directly.. you can use .3ds instead.. :D
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But how do I turn .max into .3ds?
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Well .. if you have 3ds max, might want to check upon export settings ... right?
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Last I checked, 3dSMax was what, $500 or more? Heh, Maya is enough as it is.
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i know of a small software i found in the plugins section in Simply Maya's main site its called 3dsimport... it works for me :)
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oh! sorry it can only import .3ds
:) you will have to do with that, someone else have another idea? |
Ah well. My friend has 3ds max, I can send the .max to him and he can export them as .3ds.
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the best way move scenes from maya2max or max2maya. Is in my experience to use polytrans from okino , unfortunately is polytrans is not a free plugin, but I believe that there is a demo version too.
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Yeah.. 3dsimport would be awsome is it was also called 3dsexport. =]
The polytrans looks great, but I barely have the money to pay for food, much less spend hundreds on something so simple like that. =| |
try deep exploration - will convert .max to .mb/.ma. pretty sure theres a demo version available at righthemisphere.com
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Its okay, my friend has 3dSmax, so he can export them as .3ds for me.
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your all doing it wrong, the 3ds importer is crap
ok maybe not crap but there is an easyer/better way... goto http://www.habware.at/duck4.htm and dl the obj exporter/importer for max and use that to export you models to and from max/maya.. it also has the added bonus of keeping you mesh quaded and not converting to triangles like the 3ds importer...but you do need max though :( orrrrrr... you can use the FBX plugin from here..i think its able to import max files direct.. http://www.kaydara.com/customer_serv...lename=plugins it able to export/import textures and well as basic animation..which the obj exporter cant do. |
mushroom: ur a savior ;-)
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