Hold out matte for an object
Hi guys!
I'm having some problems when trying to create an hold out matte for an object. I have a scene of a lemon with liquid flowing over it. When i render in layers i obviously gets the liquid in one layer and the lemon in another layer (both in 4 passes each) When I'm suppose to compose this together in my composite package, in this instant after effects, I don't have the flexibility that i originally wanted. Either the liquidlayer over the lemon or vice versa, but I want to be able to put the lemon where it is inside of maya, inside of the liquid flow, hence i need to create an matte inside of maya which knocks out part of the liquid so i can simply put it over the lemon and then have another layer that flows behind the lemon. As I'm writing this I can see that my question is kind of hard to grasp, but hopefully you guys will understand what I mean. EDIT: Solved! Pretty basic stuff. Didn't though of changing the matte opacity mode to "black hole". I did it and it turned out exactly how i wanted it. Thanks in advance! |
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