MR and "dynamic" HDRI
hello,
I've got a scene lit by HDRI, emitting light, but no photons. I've keyframed the rotation on my HDRI sphere so it gently turns and produces a sunrise. When I render individual frames I can see my light changing. However when I batch the whole thing nothing happens and my light stays static. I've tried Gi as well with rebuild photon map checked, -but no difference. How can I get maya to recognize that I am turning my sphere. any help much appreciated cheers;) |
have you set the render globals start frame and end frames?
_J |
yes I did, the image sequence was 50 frames long.
I was wondering from what I read in the thread below particles sometimes have to be cached in order to show up in the render. Is there maybe such a thing for MR? |
|
thanks, I will do.
hope you had a good easter.;) |
Yes I did thanks, hope you did too
Jay |
All times are GMT. The time now is 04:20 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018