Model a rock
Im at Animation Mentor and my current assignment is the typical 'pole hop' assignment. No,...surely you havent seen this before? lol However I want my pole to be rock pillars.
Ok I suck at modelling! Can anyone advise me the best way to model these. With (eventually) nice level of detail ni there for renders? I tried but obviously when i smooth, it smooths and i want high level of detail but appear very jagged Thank you Mr Pix:confused: :confused: |
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Hi Mr pix you have to add an edgeloop near the points you want to keep the sharp edges
i did a little drawing inPS |
you could just not smooth it.
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Thanx guys
il look for some refrence |
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