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-   -   Maya 2017 trouble with blendshapes (https://simplymaya.com/forum/showthread.php?t=43194)

mothas 08-09-2017 08:16 PM

Maya 2017 trouble with blendshapes
 
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Hi,
I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which it was in when I created the blendshape).
If I pose the character differently, the blendshape will act as if the XY and Z-axis for the mesh are still the same as when the character stood in the default position. If I bent the character foreward and activated the blendshape, instead of expanding outward the chest would retract inward and move up.
Does anyone know how to fix this?

lauris47 14-10-2017 08:54 PM

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I don't know if that is your problem, but try moving Blend shape down to hierarchy in inputs.

See picture.


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