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-   -   Humanoid (https://simplymaya.com/forum/showthread.php?t=10692)

Dragonhawk 29-02-2004 07:39 PM

Jan/Feb-Humanoid-Dragonhawk
 
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Hey where is my old thread ???....aaah well im here....and im trying to finish it today!!

mtmckinley 29-02-2004 08:16 PM

Hope you finish!

Are you competing for Normal or Newbie category?

Dragonhawk 29-02-2004 08:19 PM

smoothed
 
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Here is the smoothed version of the top picture...

Dragonhawk 29-02-2004 08:22 PM

newbie cause im bad.....
 
ill compete as newbie.i can't texture..im stupid...im lost...

vladimirjp 29-02-2004 11:06 PM

haha,
martin
u don't suck that bad.
that's why u r a newbie. u r new.... u will get better. we all do.
good concept character though.

Dragonhawk 13-03-2004 03:38 PM

whoohoooo
 
Plz move this thread to the VIP forum and write another title...only humanoid plz...thx a lot...! new images will folow in a few minutes!

Dragonhawk 13-03-2004 03:57 PM

the head
 
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here is a unsmoothed and then smoothed picture of the head...comments?
but why is there such a line after mirroring? do i really have to move all the vertices? or do i only have to switch an option ?

Dragonhawk 13-03-2004 04:00 PM

haha
 
1 Attachment(s)
smoothed head...the edges doesnt look hard now...i think i have to deselect from smoozhing...however to do this...i dont know ill just try..

Dragonhawk 13-03-2004 04:02 PM

Ive learnt a much about texturing so this time ill TEXTURE HIM YEAH!!!!!!HAHAHA (im just crazy)

Dragonhawk 11-04-2004 04:00 PM

Plz move this Thread in the WIP section. thx a lot in advance.I surely WILL complete this....

Dragonhawk 13-04-2004 12:20 PM

1 Attachment(s)
i've created the Shoulder (big as it is supposed to be)and i now do the upper arm....does anyone know how to model the stomach?ive made a circle around the image plane where i cant model it....or i maybe solve this problem in the texturing part...

LauriePriest 13-04-2004 02:03 PM

Looking good so far, clean up some areas that look a bit square when smoothed in your first post. With the stomach you should just move the verts you have in position and add or remove geometry to get the right shape. Cant see the problem your having to clearly, keep at it.

Dragonhawk 16-04-2004 02:12 PM

lower arm
 
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here i am modeling the lower arm out of a cube...the area between the red lines is prepared for face extrusion...

Latino 16-04-2004 02:17 PM

It is very nice! I really like but i would like it more if you smoothed it..;)

Dragonhawk 16-04-2004 02:18 PM

it isnt smoothed because the poly model arm isn't doen yet...


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