3ds to Maya texture problem?
Having this strange Material displacement on one side of this model, it won’t take the skin that I give it? It was exported model I fixed up from 3Ds Max and was imported as a OBJ file, after I complete the one half I mirror it over and I get this black non texture on it that won’t take any color or texture? Any one has this problem?
http://www.geocities.com/bloodhammer....net/notex.jpg |
Fixed it, it was a vertex issue,
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