modelling a head
I recently tried to model a head.
First i drew an image and got it scanned. After that i created a nurb sphere with half sweep. Now i made a basic shape. In order duplicate and attatch, is it possible with nurbs or should it be converted to poly`s. |
convert to polys, and add detail in polys(best method) then duplicate
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thanks for that.
I am using maya6. When I convert a nurbs object into poly`s then after adding detail, i wanted to convert into nurbs for painting . In the modify->convert options there is no such option of converting poly to nurbs. What shall i do. |
polys to sub-d's, sub-d's to nurbs(although nurbs arent good for that, it will turn it to patches
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yeah i tried to do that.
IT has been converted into subd`s little difficultily. To convert it into nurbs the system is crashing. It is because that(i think) there is much detail in the face. If i reduce and then try, i am losing the detail. Please help me out with this. |
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