texturing
I'm modelling an alien in Maya 8. I'm using a uv map and bump map done in photoshop for only part of it. I was wanting to texture the rest more simply with say a blinn. Is that possible? When I select a few faces and assign them to a blinn, it renders out completely black, but the uv map renders out just fine? Any thoughts? This is my first project and no-one I know has heard of CGI/3D etc so any help would be great!
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Hi, what are you rendering it at? mental ray? I would reset your options under render and see if that helps.
Also try maya software render. I was having that problem with my Bounty Hunter. Shredder |
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