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-   -   Non Manifold stuff (https://simplymaya.com/forum/showthread.php?t=30024)

hambo 29-05-2008 03:47 AM

Non Manifold stuff
 
When you do a cleanup and you tick non manifold edges so you can convert to sub D. What are non-manifold edges and how do you fixt them?

Xander-0 29-05-2008 04:22 AM

non-manifold geometry, going off the maya documentation definition, is "Non-manifold [geometry] polygons have a configuration that cannot be unfolded into a continuous flat piece [that is, when it is unwrapped for texturing]".
things like three faces sharing an edge, and suchlike.
In the case of edges, its usually where a single edge is just standing out in space, without an associated face (like the result from an 'Extrude Vertex' or similar).

hambo 29-05-2008 04:43 AM

Whats the best way to fix it. Do you have to make it into a four sided poly?

arran 30-05-2008 06:06 AM

er... the best way to fix it is to do clean up and select the non manifold option. ;)


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