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-   -   JurassicPark-remake (https://simplymaya.com/forum/showthread.php?t=18496)

darijo203 02-10-2005 02:41 PM

JurassicPark-remake
 
1 Attachment(s)
Hi!

I decided to recreate Trex from JP using Maya and get as closley as possible so...heres my work so far:

t1ck135 02-10-2005 02:51 PM

nice start, I like the shape

mc-fleury 02-10-2005 04:07 PM

can we see the smoothed mesh.it look very good.

darijo203 02-10-2005 05:32 PM

1 Attachment(s)
Thanks alot!

Heres smoothed version, pritty rough, I'm still trying to get JP looking dino!

mc-fleury 02-10-2005 05:37 PM

look pretty cool keep up the good work.im looking foward to see the next update.
:beer:

Jay 02-10-2005 07:25 PM

Well ya gotta love the Trex, nice start look forward to the rest of the progress.

Jay

darijo203 02-10-2005 08:17 PM

1 Attachment(s)
Thats it for today...I'll continue tommorow!

Oh my God look at that big low res leg waiting to be attachet!!!
Attach me--> she says
No way bic.h I'm too tired!!!

If you dont wonna fight with geometry allways plan the flow in futher- I just found out that paintfully.
Most of the day I spent trying to get nice geometry flow,but still I have couple of tris :-( :headbang: God damn it!!!!

Here is where I'll pause untill next time,take care! :zzz:

darijo203 02-10-2005 08:25 PM

And one more thing->get the Zbrush,get it!
If you dont wonna spend your life pulling vertices around get it fast.

Jay 02-10-2005 08:43 PM

...
Quote:

And one more thing->get the Zbrush,get it!




someday,...someday...

Jay

darijo203 02-10-2005 09:00 PM

1 Attachment(s)
This is just a preview-imagine what would Zbrush do wit 5 mil. polys?!

After playing with sculptPoly tool for 1min and 12 sec:

alienscience 02-10-2005 11:03 PM

What exactly does Zbrush do?

cung 02-10-2005 11:48 PM

Quote:

Originally posted by alienscience
What exactly does Zbrush do?
it just helps add detail into the models, very effective if you know how to use it... but takes a while to get use to lol...

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not a bad start, will be keeping tabs on this one.

darijo203 03-10-2005 09:12 PM

1 Attachment(s)
Not much for today (was at work) but I got the leg's basic flow ready.

I cant wait to finish basic shape so I can finaly add some detail wich will give him real organic look (I hope so)...o damn I forgot about laying out UVs... :headbang:

alienscience 05-10-2005 12:48 AM

Quote:

Originally posted by cung
it just helps add detail into the models, very effective if you know how to use it... but takes a while to get use to lol...

----
not a bad start, will be keeping tabs on this one.

I heard it works with straight polygons, is this true? Bascially like a powerful polygon brush modeling tool thing?

darijo203 05-10-2005 04:04 PM

Yes it works with polys but in huge poly count in 5 levels of division,so you can jump from 1000 to 1000000 and back just by clicking.

As I understand it works in Z depth so it doesnt calculate polys in 3D and thats why is so fast and interactive...I gess.
Great for organic modeling, its like you're sculpting with a brush but it doesnt have a renderer so it best to use it with some 3D package like Maya.

Any way it is becoming one of "must have" CG tool.


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