colored shadows
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is there a way to make this work? i need the shadows of these objects to show the object color passthrough. stained glass effect.
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one more thing is there a way to have shadow adjust with the object transparency?
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i think you would need only to enable raytracing to have shadow adjusted to the transparency. as for different colored shadows i would suggest trying to put the transparency to a color, not a grey. if this does not work, make a light only linked to one object and assign a colored shadow to it, while all other objects are linked to another light at same position.
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ok this works, but it brings another problem. i needed to use Dmap shadows because i have plants in the scene that have to cast shadows also.... am i up the creek with no paddle or is there a good away out.
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You could have one light for your raytraced objects and a different light for your Dmap objects. Use light linking under Window > Relationship Editors to make the lights only affect their respective objects.
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