Dumb Nurb Boolean Problem
OK, im trying to make an opening in a car bumper made up of nurbs. I create another nurbs cylinder to subtract that shape from the car bumper and it gives me this...
// Error: explodeNurbsShell1 (Explode Nurbs Shell Node): Not a valid NURBS shell. // wtf !!! :banghead: |
Sorry, i dont know how i posted twice
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it's cool....moving to modeling;)
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probably the largest BUG in Maya (in my opinion) is its funky booleans... not much I can tell you exacept to try it in a different scene file and then importing it when it works. :P
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thank you, ill try that
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Another thing to do is delete your history on that Nurbs object :)
Darkon |
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