how many handles for animation
i am trying to learn setting up an character for animation. and not to do something only i can use, i wanted to do it usefull from the beginning. probably i should get a book about it which i am not willing to do just now. not sure if it is possible, but i dont want me (or the animator who gets the model) to go down to ik-handle level or locators. so i imagine parenting them to little objects outside the character which then can be animated and drive all the skeleton. it might be overkill, but you only set a character up once. now the questions:
thanks |
1) i just use selection handels for all the spine, shoulder, head, elbows, wrist. Ik for the legs. Loactors for the hand functions, and locators for the eyes.
2) A MAYA built in skeleton genorator=).. 3) Is good for a beginer to have some back up documention to help you along 4) I only use sliders for the facial animation, but it comes down to the person. I like having as much control as I can over my charcter so I use mostly FK from the root up. I do use all IK for game animation. |
thanks kurt.
you use mostly FK? wow, sounds like a lot of control (and a lot of work while animating). is that the secret to sucess? |
Depends mate... most animation for games is IK, but a lot of work for feature film is still done using FK.
I just find I can pose my characters better using joint rotation than moving the ik all over the place and sometimes get that nasty elbow flip=) The other thing about Fk you can get better offsetting in the elbows and wrists. My last animation with the baseball oger was all Fk except the legs had IK. I guess i like the pain of a little bit more work to have a bit more control... Im working on a freelance job right now for a game and it all IK=( |
what about IK/FK switching? :)
if u wanna set up a character for complete animation, then good luck to ya cos you would need a lot of control to suit everybody cos the more advanced lot wud want stuff like individual finger curls, finger spread, some expression driven stuff and i reckon it wud just get very messy |
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