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popolovitch 11-01-2003 04:51 PM

wireframe render
hye all
i'd like to render an object in wireframe
did you make it from the material like in max
or is it on the objects attributes

undseth 11-01-2003 05:38 PM

I think we need a plug in, but I'm not sure.

Darkware 11-01-2003 07:31 PM

Yeah I believe you would need a plug-in to render it out in wireframe. If you don't have any special effects like glows and fire, you could always just take a snap shot of it in perspective view with Alt+Print Screen. Paste it to a Paint file and you've got a wireframe image.

popolovitch 11-01-2003 07:35 PM

yeah the snap screen solution seems fast & easy but i have only one object wireframed in my scene and i try to get the shadows of the wireframe

NitroLiq 12-01-2003 01:44 AM

This might be the plugin you're looking for: Create Wire.

popolovitch 12-01-2003 06:28 AM

thx for the link

ade90054 12-01-2003 02:10 PM

Wire render.
Here's another one which is quite good, Wiredata. You should be able to find it on, also it should work with maya 4 and 4.5 unlike the previous plugin.

NitroLiq 12-01-2003 06:49 PM

Ade, your link doesn't work, bro. Here's the link to wireData. It's at the bottom of the page.

Darkon 13-01-2003 12:57 AM

If I'm not mistaken you can hardware render a wireframe.


Darkware 13-01-2003 01:07 AM

Yes you can, but he needs to have shadows in there as well.

kbrown 13-01-2003 01:10 AM

Do a shadow pass in software and composite it with the hw rendered wireframe?

popolovitch 15-01-2003 01:52 AM

hey Kbrown your supposition seems to be cool but how can i render an image with only the shadows:confused:
if it is possible you can change my maya life
and maybe it will save me a lot of time which probably can save my mariage

kbrown 15-01-2003 07:49 AM

You need to enable render layers and passes. They're in the render globals. From there you can control what passes (beauty, color, shadows, etc) will be rendered. I think you need to use the batch render as well... not sure tho.

subnurbs 21-01-2003 09:29 AM

ok coincidence or wat, i've posted another wireframe question at
after that i tried to d/l the plugin but my maya4.5 cant support it.
after that managed to play around with hypersahde and managed to get some results! :D
heres how i do it :
1)asign check to the shader under "transparancy"
2)open up connection editor and did some changes(refer to pic)

dont know if its the correct way
cheers :beer:

subnurbs 21-01-2003 09:37 AM

1 Attachment(s)
heres the pic

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