Tricky surface attachment
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Hello,
Is there a way to attach efficiently two nurbs surfaces that perfectly match ? :banghead: The problem is that isoparams are merged in a way i don't want Help....i'm getting crazy |
Re: Tricky surface attachment
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I have a little tutorial going over clean nurbs attachment at my site. The VIP nurbs tutorials I've done also go through much of the same principles.
You need to remember though, that when patch modeling, your patches will remain seperate... you hardly ever attach the patches together in a patch model. |
Really?
I thought that patches were stitched at the end of the modeling phase? Man... I need to read up:) Thanks Mike! |
they are stitched... but that does not connect the pieces together. That just makes them "flush" together... hope that makes sense...
See the next part of my shark vid for that. Once we get the divx thing sorted out, I'll get them up there. ;D |
Thank you guys
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