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-   -   Illumination problem (https://simplymaya.com/forum/showthread.php?t=1591)

el_newty 14-10-2002 05:03 AM

Illumination problem
 
OK folks here is my problem:
Let’s suppose that we have a simple scene: a plane, a cube and a sphere.
Now if I put a directional light in scene I want this:
- cube to be illuminated and cast shadow
- sphere to no drop shadow and to not be illuminated.
This is possible? If yes please tell me how?
(I know that in 3D Studio Max at the light properties I have the possibility to enable or disable these properties.)
I’m waiting for solutions,
Arthur.

Darkware 14-10-2002 05:37 AM

select sphere, choose window>attributes editor, click render stats, unclick "cast shadows" box.

Darkware 14-10-2002 06:06 AM

while we're at it, does anyone know how to make objects reflective? I've tried messing with reflection things in the attributes window, but none seem to reflect anything even when I render the scene. Is it possible to make mirrors?

mtmckinley 14-10-2002 06:43 AM

you have to make sure Raytracing is in effect in you render globals

el_newty 14-10-2002 07:14 AM

OK Darkware,but my object has not to be illuminated either.
About this where can I check that properties?
Arthur

Darkware 14-10-2002 09:59 AM

select sphere, choose window>attributes editor, click render stats, and your back to the same place. There should be a box like "decieve light" or something. Unmark that back. This is the only place it would be in Maya, so just look down the list of items.

el_newty 14-10-2002 10:44 AM

I foud it and it wors.
Thanks Darkware.
Arthur.

el_newty 14-10-2002 10:46 AM

Sorry I want to mean "WORKS"
Arthur.

kbrown 14-10-2002 12:31 PM

If you mean Max's light exlusion list, that can be found in maya by choosing Window -> Relationship editors -> Light Linking -> Light/Object-Centric.

el_newty 15-10-2002 04:19 AM

kbrown, thanks a lot.
Arthur.

ragecgi 19-10-2002 08:54 AM

Quote:

Originally posted by kbrown
If you mean Max's light exlusion list, that can be found in maya by choosing Window -> Relationship editors -> Light Linking -> Light/Object-Centric.
Man I LOVED that when I was using Max so long ago...


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