Character Rigging question
Hello.. In the tutorial on Character rigging, Mike's Joint tool had small circles whereas mine has large ones.
May I know how do I make the circles smaller ? |
you meen the size of the joints ??
You can set the size of them in the prefrances. Window > Settings/Prefrances > Prefrances Categiries: Disply > Kinematics set your joint size to something smaller than what you have. |
thank you.. :)
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Under the Display menu there's a Joint Size command also.
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Great Rigging Tutorial Mike but it seems to have stoped at part 6.
Its also very hard to find unless you search for all tutorials by M.Mckinley. In part 6 you talk about setting driven keys and you will show how in the next part, but I cant find a next part anywhere.. Has this now been dropped ? If so, which tut would you recommend that shows the same sort of thing .. I want to animate a hand on a Quake 3 character so he can make signs with his fingers. The animation is going to be baked into the vertices as I need to export it to MD3 format. Is it best to use blend shapes for the animation of the fingers or set driven key, so the fingers curl/raise and the hand moves Cheers |
Kurt has a great tutorial on hand control which worked great for an animation i did. Im sure that tutorial will help you if you want to make your character do signs with his hands.
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Thanks
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