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-   -   flipping bound skin (https://simplymaya.com/forum/showthread.php?t=22722)

Wishbonekenobi 17-08-2006 04:46 AM

flipping bound skin
 
I have made a model of a glove with a skeleton. I am setting SDK's to the fingers. I would like to flip the hand and skeleton across the ZY plane to make another hand for the other side. How can I flip the skeleton and polygon without having to rebind the skin or repaint the skin weights?


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