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-   -   ROKR cell phone... (https://simplymaya.com/forum/showthread.php?t=21895)

blitzmaya 09-06-2006 12:24 PM

ROKR cell phone...
 
Hey man, cingular rocks. :p So many people did 3D stills and it looks awesome, I respect their work and thought decided to do something like that. So I modeled my cell, the ROKR. Took me about a week to finish 'cause not much time in hands, I work full time. This is the first phone project I did.

Small problem tho, I'm not sure why the rendering quality is still little out of shape. I rendered with biggest quality I can do and this is what I get. Any help is appreciated.

C+C please.

http://i21.photobucket.com/albums/b2...alrokrcopy.jpg

MattTheMan 09-06-2006 01:24 PM

Well, first of all, nice phone ;)

Now, for rendering quality, you may want to increase the amount of final gather rays, and the global illumination photons (caustics too) (if you are using them)

Hope that helps,
-Matt ;)

blitzmaya 09-06-2006 01:38 PM

Fg and Gi are 1000. Raise it more?

MattTheMan 09-06-2006 07:15 PM

FG- down to 300-400.

GI has to go up to at least 50 000.Maybe 100 000 or 500 000 (500 000 might be overkill).

-Matt

blitzmaya 09-06-2006 11:47 PM

When 100k was inserted in the accuracy. It turned into negative something and renders at 0. Any ideas?

MattTheMan 10-06-2006 12:49 AM

ooh... accuracy. no thats not what I was talking about. 64 or 100 is fine for that.

I was talking about the actual photon emmision on the HDRI- 100,000 photons.

blitzmaya 10-06-2006 01:09 AM

Would it be better to use emit light? And to add some gamma like a photorealistic type, you would change the settings under contrast in global, more like 1.8?

marlonjohn 13-09-2006 01:58 PM

wow, looks pretty real and cool... only crit i got is that its abit smuggy, but matt's told you anyway so once youved rendered it... it will be looking sharp =)


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