ROKR cell phone...
Hey man, cingular rocks. :p So many people did 3D stills and it looks awesome, I respect their work and thought decided to do something like that. So I modeled my cell, the ROKR. Took me about a week to finish 'cause not much time in hands, I work full time. This is the first phone project I did.
Small problem tho, I'm not sure why the rendering quality is still little out of shape. I rendered with biggest quality I can do and this is what I get. Any help is appreciated. C+C please. http://i21.photobucket.com/albums/b2...alrokrcopy.jpg |
Well, first of all, nice phone ;)
Now, for rendering quality, you may want to increase the amount of final gather rays, and the global illumination photons (caustics too) (if you are using them) Hope that helps, -Matt ;) |
Fg and Gi are 1000. Raise it more?
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FG- down to 300-400.
GI has to go up to at least 50 000.Maybe 100 000 or 500 000 (500 000 might be overkill). -Matt |
When 100k was inserted in the accuracy. It turned into negative something and renders at 0. Any ideas?
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ooh... accuracy. no thats not what I was talking about. 64 or 100 is fine for that.
I was talking about the actual photon emmision on the HDRI- 100,000 photons. |
Would it be better to use emit light? And to add some gamma like a photorealistic type, you would change the settings under contrast in global, more like 1.8?
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wow, looks pretty real and cool... only crit i got is that its abit smuggy, but matt's told you anyway so once youved rendered it... it will be looking sharp =)
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