Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Animation workflow or Work order? (https://simplymaya.com/forum/showthread.php?t=33937)

3dStudent 30-03-2010 01:03 AM

Animation workflow or Work order?
 
I dont know what order you Model/Texture/Rig/Smooth... Render

I have modelled a char, its Smooth Proxy looks great. Now should I have rigged the low poly or the high? - Always see in animatics/Previs's people animating with their low poly model so their PC doesnt implode. But when I render this I get the Diamond faceted polygon look, smoothing at the end as everybody but me knew, threw everything for a loop. I have spent days trying to get the High Poly to inherit the Animation but dont know how.

daverave 30-03-2010 09:20 PM

I think you want to bake a texture, there is a free tutorial on this site to bake a normal map...........dave

mastone 31-03-2010 09:11 PM

That's some pretty complex stuff you are trying to do, i suggest you make a character out of spheres and start to learn how to animate and with each turn you will learn a technical thing with it, you start at a to high a level


All times are GMT. The time now is 02:37 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018