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-   -   UV Mapping (https://simplymaya.com/forum/showthread.php?t=7115)

BillyZ 25-07-2003 07:04 PM

UV Mapping
 
I know its a simple question, and I did try a search before I asked this question but can someone tell me how to cut UV's while I'm in the UV Texture Editor, so I can move em and sew em up again?

mtmckinley 25-07-2003 07:17 PM

select the edge, cut, then you can move the UVs and select the edge you want to sew.

Alan 27-07-2003 01:58 PM

the option is polygons>>cut UVs I think (while in the texture editor)

Alan

howardporter 27-07-2003 04:10 PM

editing UVs really sucks... its so damn tedious!!!

Alan 27-07-2003 05:22 PM

yup ;) it's a good motivator to learn renderman SL that way you dont need to do this nasty activity ;)

Alan

mtmckinley 27-07-2003 05:30 PM

unless you want to go into games or something.

howardporter 27-07-2003 05:31 PM

I am intrigued. what is render man SL and how do i get it? is it free :D I have no money right now :(

dragonfx 27-07-2003 06:23 PM

Quote:

Originally posted by Pure_Morning
yup ;) it's a good motivator to learn renderman SL that way you dont need to do this nasty activity ;)

Alan

cool, but
how do you position textures/deal with parametrization there, then?

Kurt 27-07-2003 10:20 PM

Laying out UV suck=(

ragecgi 28-07-2003 03:29 AM

I don't mind laying out uv's (much hehe..) but I HATE when you do this TIME-CONSUMING tedious and perfect job doing it, only to find stretching STILL.

Hate that...

Ultragames 28-07-2003 07:18 AM

uv = evil! I would rather texter each face by hand then do UVs. Even that is less tedious. haha!

dannyngan 28-07-2003 07:22 AM

You guys whine too much. UVs are easy. :D

Alan 28-07-2003 12:14 PM

Quote:

how do you position textures/deal with parametrization there, then?
with renderman SL you can use the point position that you are shading at that time. You can then do calculations based on that.

pixar only use UV mapping for decals and lettering all of their texturing is done using renderman. And no it's very very not free. But there are a few renderman compliant renderers that are.... emm i think they are air, brmt, angel (being developed by one of my lecturers).

It's worth looking into and it can really help you get a job in the industry too.

Alan

mumbojumbo_13 28-07-2003 12:27 PM

its all in the signature :D

Alan 28-07-2003 12:46 PM

yeah that's a good point actually check out the research page at the bottom of my sig. That's all on that subject

Alan


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