spherical mapping?
i know, i know, a noob question to alot of people.
but its been bugging me for a while, ive got a great texture of the earth, im using spherical mapping, and i cant get the top and bottom (the poles) to look right, it gets distorted. has anyone got a pic of how the UVs should look? |
this link should give you some idea of how to go about doing it.
http://www.unwrap3d.com/tutorial_map.aspx hope it helps. :beer: |
very helpful, cheers mate.
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no problem! ;)
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:blush: :blush:
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