Poly Shading Prob?
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Hi all,
I'm modeling a lowpoly charcter for a game project i'm working on, as i've been modeling i've noticed a re-occuring problem with the shading, perticularly on tri's! Any ideas on how to stop this? Here's a grab of what i mean, any help would be cool, thx. |
Make sure you normals are facing out, and then sofent the poly geo a bit.
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Thanks mate, i'll give that a try :)
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