Mirror image a charactor pose
I'm trying to pose a soccer player I've created.
How do I mirror image the pose? E.g. The guy shoots with his right leg. In the mirror pose, he shoots with his left. I tried Duplicate with -1 for the X Scale factor, but the shirt will also mirror image because of that. I'm thinking of using 2 sets of skeleton, one with the controls managed by Set Driven Keys. But is that possible? |
Well you could still do the mirror...
Option A) just mirror the leg portions... Option B) after the mirror, mirror the shirt image. Just my thoughts. |
yeah...mirror the entire geometry...then select just the shirt, center pivot, and negative scale it.
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Here's the image of my problem.
http://img.photobucket.com/albums/v4...ark/mirror.jpg I can't just mirror image the geometry that way. I think I have to edit the texture manually to reflect it on the mirrored geometry. |
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