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-   -   texture resolution?? (https://simplymaya.com/forum/showthread.php?t=7883)

gorjie 11-09-2003 02:51 PM

texture resolution??
 
i will render a single frame at around 3000 x 2500 pix;
do i have for each textured part of a scene, to assign ,
such resolution if i used bitmap!

how can i calculate the res i need,if i need to render large frame buffer?and so ,how can i determinate which res ,i need for each texture, if i use bmp??

will it depend of the "surface" ,each textured part,take "place " in the scene??
txs in advance!

fredriksson 11-09-2003 03:34 PM

The textures can be any size. The higher res they are the better they will look, but any additional information inbetween two 'real' texture pixels will be interpolated. Hope this answers your question.

gorjie 11-09-2003 06:13 PM

all
 
all right
txs very much

dragonfx 12-09-2003 08:37 AM

tought i saw a rule somewhere for the interpolation not being blurry that was kinda 300 pixels per 100 pixels of rendered output...but im not sure so switch to ignore me mode on this thread:)

mtmckinley 12-09-2003 01:36 PM

I'm not sure if it applies or not, but my current studio is using 32 pixels = 1 foot of texture space.


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