problem with right wrist joint
everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened:
before: http://i50.tinypic.com/2wggp76.jpg after keying: http://i46.tinypic.com/ih1sso.jpg help please? |
looking at it i'm guessing you might have a problem with your up axis , do you have a constraint on it at all ?
once you pass the point of where your world up axis is it flips . |
Quote:
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I just checked the local rotation axis's of the right hand and everything seems to be ok there too..
EDIT: Also now, the wrist will look fine in animation on Maya, but when I render it the right hand will still look weird. |
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